Battlefield 2042 review | PC Gamer

What is it? The latest in a long running series of large-scale multiplayer war shooters.
Expect to pay: $60/£50
Developer: DICE
Publisher: EA
Reviewed on: Intel Core i5-9600K, 16GB RAM, Nvidia RTX 2070 Super
Multiplayer? Yes, up to 128-players. Singleplayer and co-op are possible with bots.
Link: Official site

I wasn’t sure whether or not Battlefield 2042’s randomly-appearing tornadoes could pick up vehicles until my squad’s ATV was inhaled by one. As we tumbled skyward, I had to make a choice: Ride it out in the gunner’s seat or eject? I bailed. Our driver remained at the wheel, trusting that “all-terrain” included the sky. Two seconds later the vehicle fell into a field like a bomb and incinerated him.

Even after two decades of streamlining, Battlefield still has great comedic timing. And even though the modern FPS scene is now stacked with big maps and whimsical vehicle physics (hi, Halo Infinite), Battlefield continues to feel distinct from the milsims and battle royale games that have encircled it. With Battlefield 2042, DICE stands its ground as the king of large-scale hijinks much more convincingly than it did with Battlefield 5, ditching singleplayer campaigns to focus on the two original pillars of the series: objective-based multiplayer and scale. What was a 64-player game for 20 years is now a 128-player game, with proportionally bigger maps, putting Battlefield back in the category of games that push technical boundaries. 

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