EA denies blaming Halo Infinite for Battlefield 2042’s problems

Speaking to employees during an internal “town hall” meeting, an EA executive reportedly attributed some of Battlefield 2042’s negative reception to the surprise launch of Halo Infinite’s free-to-play multiplayer, which dropped on Steam at around the same time. Xfire’s account of the meeting states that EA acknowledged several reasons for BF2042’s struggles, but the notion that the company might have attributed Battlefield 2042’s shortcomings to Halo’s success quickly became the subject of repudiation and internet mockery. 

“DICE and EA are blaming everything but themselves for this dumpster fire of a game,” reads the title of one Reddit post, which links to an IGN article about the report. EA says that the meeting is being mischaracterized.



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